well with that said friend.... ive gotten lvls from mfing meph on high semi high lvl characters... god knows its slow but it adds to the monotony of meph and or andy or duri or w/e runs you so decide to do.
btw..... vash owns legato woot =D
they have announced the lvl cap will be 100, which is great because the 3 digits is a cool honourific title for spending the time to get that last skill point.
But it doent matter because few ppl bother going from 90+ because the time spent getting another lvl is wasted in terms that doing meph runs to get items will be far more productive for your character
well with that said friend.... ive gotten lvls from mfing meph on high semi high lvl characters... god knows its slow but it adds to the monotony of meph and or andy or duri or w/e runs you so decide to do.
btw..... vash owns legato woot =D
Trippin Ballz Kid
It would be rewarding if there were incentives for obtaining level 100...Such as certain skills that would unlock or lvl req. gear like in d2.
My highest characters were a 98 sorc and 96 barb. It got boring trying to level them, just more fun making a new character. I am sure more people would strive to level 100 if something could only be obtained at that level.
Last edited by Veneficus_Atrum; 09-29-2009 at 12:53 PM.
Reach level 100 with a character and every other character you make of the same class gets some sort of boost (stat, skill points, cool weapon modifier...) - this would encourage trying other builds as well as reward those who have the patience to reach max level.
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